I’m a fan of addons, I love them. So I’d like to go through which addons I use and show a brief tutorial on how to use them or set them up. To start us up is rMinimap. rMinimap is different from most minimap addons because it does not have a config menu in game. Instead any and all customization must be done in the LUA. This is to help beginners. An ‘rMinimap for Dummys” if you will.
You can find a download to rMinimap here. It was created by Zork. You also need rTextures found here. (Warning, this link will initiate a download.)
Are you ready to customize? Once you’ve downloaded and extracted the files in your Addons folder. Right click the LUA file in the rMinimap folder and OPEN AS >> Wordpad. (You can also use Notepad if you desire.)
Any code you see you can change at the top of the LUA file unless otherwise noted. We’ll go down the list on what we can change.
Map Style
There are 3 map styles you can choose from.
![]() |
Diablo 3 (Option 0) |
![]() |
Futuristic Orb (Option 1) |
![]() |
Square (Option 2) |
Code:
-- map_style
– 0 = diablo3
– 1 = futuristic orb rotating
– 2 = square runits style
local map_style
if rm_player_name == “Astone” and rm_player_class == “WARLOCK” then
map_style = 0
else
map_style = 0 Change this # depending on the style you want.
end
That will change the default minimap. If you would like to have a different minimap based on which character you are playing change the code in pink. Change “Astone” to your character name, and change “WARLOCK” to the character class.
Map Scale
The default map scale is .82. A higher number means a larger minimap. So for example a 1.00 is larger than a .82. (obviously).
![]() .82 Scale |
![]() 1.00 Scale |
Code:
– map scale
local mapscale = 0.82 Change this # to determine how big you want the minimap.
Map Icon Scale
Same as above, the larger the number, the larger the icons are. Default is set at 20.
![]() 20 (with .82 Scale) |
40 (with .82 Scale) |
Code:
– size of icons (tracking icon for example)
local iconsize = 20 Change this # to change the size of icons.
Map and Icon Positions
SQUARE MAP:
To change the map position you change the following code. If you want the map on say the BOTTOMRIGHT rather than the TOPRIGHT. Change the following code that is in pink. If you just need to nudge the map to the left/right or down/up change the code in blue.
The same is true if you want to move an icon to BOTTOMRIGHT rather than the TOPRIGHT as well as nudging an icon to the left/right or up/down. Just find the icon you wish to change.
Code:
– position map and symbols here
local map_positions
if map_style == 2 then
map_positions = {
position = {
[1] = { frame = “Minimap”, anchor1 = “TOPRIGHT“, anchor2 = “TOPRIGHT“, anchorframe = “UIParent”, posx = -20, posy = -20 },
[2] = { frame = “MiniMapTracking”, anchor1 = “TOPLEFT”, anchor2 = “TOPLEFT”, anchorframe = “Minimap”, posx = 5, posy = -5 },
[3] = { frame = “MiniMapMailFrame”, anchor1 = “BOTTOMRIGHT”, anchor2 = “BOTTOMRIGHT”, anchorframe = “Minimap”, posx = -5, posy = 5 },
[4] = { frame = “MiniMapBattlefieldFrame”, anchor1 = “BOTTOMLEFT”, anchor2 = “BOTTOMLEFT”, anchorframe = “Minimap”, posx = 5, posy = 5 },
[5] = { frame = “GameTimeFrame”, anchor1 = “TOPRIGHT”, anchor2 = “TOPRIGHT”, anchorframe = “Minimap”, posx = -5, posy = -5 },
[6] = { frame = “TimeManagerClockButton”, anchor1 = “BOTTOM”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = 0, posy = -2 },
},
}
ROUND MAP:
To change the position for the round maps use the following code located directly below the square map code. The concept is the same, just find the icon/line that you wish to change.
Code:
else
map_positions = {
position = {
[1] = { frame = “Minimap”, anchor1 = “TOPRIGHT”, anchor2 = “TOPRIGHT”, anchorframe = “UIParent”, posx = -30, posy = -10 },
[2] = { frame = “MiniMapTracking”, anchor1 = “TOP”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = 0, posy = -20 },
[3] = { frame = “MiniMapMailFrame”, anchor1 = “TOP”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = 50, posy = -20 },
[4] = { frame = “MiniMapBattlefieldFrame”, anchor1 = “TOP”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = -25, posy = -20 },
[5] = { frame = “GameTimeFrame”, anchor1 = “TOP”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = 25, posy = -20 },
[6] = { frame = “TimeManagerClockButton”, anchor1 = “BOTTOM”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = 0, posy = 0 },
},
}
end
FAQ
These have been taken from various comments on Roth UI, rMinimap, and WoW Forums. These are not necessarily for beginners. As always make sure you have a back up copy of your LUA saved before proceeding.
How can I move the QuestTimerFrame / QuestWatchFrame / AchivmentsWatchFrame / DurabilityFrame / CaptureMover ?
Find this code in the beginning of the LUA:
[6] = { frame = “TimeManagerClockButton”, anchor1 = “BOTTOM”, anchor2 = “BOTTOM”, anchorframe = “Minimap”, posx = 0, posy = -2 },
Add the following code:
[7] = { frame = “QuestTimerFrame”, anchor1 = “CENTER”, anchor2 = “CENTER”, anchorframe = “UIParent”, posx = 0, posy = 0 },
[8] = { frame = “QuestWatchFrame”, anchor1 = “CENTER”, anchor2 = “CENTER”, anchorframe = “UIParent”, posx = 0, posy = 0 },
[9] = { frame = “AchivmentsWatchFrame“, anchor1 = “CENTER”, anchor2 = “CENTER”, anchorframe = “UIParent”, posx = 0, posy = 0 },
[10] = { frame = “DurabilityFrame”, anchor1 = “CENTER”, anchor2 = “CENTER”, anchorframe = “UIParent”, posx = 0, posy = 0 },
[11] = { frame = “CaptureMover”, anchor1 = “CENTER”, anchor2 = “CENTER”, anchorframe = “UIParent”, posx = 0, posy = 0 },
},
And use the posx and posy to set where you would like it.
Is there any way to disable the lens flare and the clouding on the diablo 3 map?
CTRL – Find the following code in your LUA:
t2:SetTexture(“Interface\\AddOns\\rTextures\\orb_gloss”)
Add: — in front of that line. So it will look like this:
–t2:SetTexture(“Interface\\AddOns\\rTextures\\orb_gloss”)
Is there a way to change the size of the raid/party icons, nodes/herbs icons?
Quote from Zork: This has nothing to do with the mod. Blizzard changed the iconsize in 3.1, so you have to ask them.
How do I zoom in and out of the minimap?
Hover your mouse over the map and use your mouse wheel.
If you have any additional questions about rMinimap please direct your comments to Zork himself here. He is extremely helpful and does actually answer questions! Just be sure that if you are having a problem that is is actually rMinimap causing it. You can check this by downloading the newest version and disabling all other addons. If your problem still persists then be sure to ask Zork about it.
Edit: /angryfist. I unfortunately can’t get rid of the large gaps of space between the pictures and the text. Sorry!
It's really hilarious, and so true. Click here to see the full comic. Read more
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