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Category - World of Warcraft

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PvPriest, Part 2: Arena Duos and Your Role

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PvPriest, Part 2: Arena Duos and Your Role
27 June, 2010  |  No comments  |  World of Warcraft
As a shadow priest, you have a decent amount of control, you're reasonably hardy, but you do not have many methods of saving your partner in a pinch. That means, in a team with two damage classes, you want to get either a frost mage or a rogue for a partner.

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Shadow Dueling ~ A Guest Post by Calsong

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Shadow Dueling ~ A Guest Post by Calsong
20 June, 2010  |  3 comments  |  World of Warcraft
Protective, shimmering radiance fills the air as you crouch, watching the spot the dagger-wielding rogue disappeared. A Fear Ward is active, but your feet are numb. You pace, reviewing your plan of action as you renew your shield. Suddenly the rogue is upon you, stunning you in place and crippling your movements. This was expected, you reassure yourself whilst spamming the Psychic Scream button.

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The Guild – Rules

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The Guild – Rules
19 June, 2010  |  No comments  |  World of Warcraft
Last installation I talked about how important rules and recruitment were (and coincidentally, how similar they were to hooking up a girl). This week I'm going to cover all the areas where your dirty little rules should expand to. I'm going to start with quoting three bullets from last week, explain them even more vigorously, and then finally explore the areas where there should be rules.

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The Guild – Foundation

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The Guild – Foundation
11 June, 2010  |  No comments  |  World of Warcraft
I've previously expressed that I was on a journey to find a guild for Cataclysm. Let's take a look at what constitutes a guild: A guild is congregation of several people sharing the same interest within the game. The reasons why guilds make or break is the player-base shares different interests. Gchat and interesting persona can only carry a guild so far -even if your blood relative is in the same guild, if it doesn't fit your needs, you will eventually want to drift apart.

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The Guild – A Guest Post by DKS

One comment
The Guild – A Guest Post by DKS
8 June, 2010  |  One comment  |  World of Warcraft
I'm very much a result-oriented person. As a Magic: The Gathering tournament player, I've learned being forced into making choices to maximize your results. For those who don't know, in MTG, you have a 60 cards deck, that you build from a rather large pool of cards. So, every addition to your deck is absence of another, and thus your choices must be well-prepared in advance and you have to justify every card you put in.

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News/Updates

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News/Updates
26 February, 2010  |  2 comments  |  World of Warcraft
1 - 6 OF 52 POSTSPAGE:  123456789

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PvPriest, Part 2: Arena Duos and Your Role

As a shadow priest, you have a decent amount of control, you're reasonably hardy, but you do not have many methods of saving your partner in a pinch. That means, in a team with two damage classes, you want to get either a frost mage or a rogue for a partner. Read more

Shadow Dueling ~ A Guest Post by Calsong

Protective, shimmering radiance fills the air as you crouch, watching the spot the dagger-wielding rogue disappeared. A Fear Ward is active, but your feet are numb. You pace, reviewing your plan of action as you renew your shield. Suddenly the rogue is upon you, stunning you in place and crippling your movements. This was expected, you reassure yourself whilst spamming the Psychic Scream button. Read more

The Guild – Rules

Last installation I talked about how important rules and recruitment were (and coincidentally, how similar they were to hooking up a girl). This week I'm going to cover all the areas where your dirty little rules should expand to. I'm going to start with quoting three bullets from last week, explain them even more vigorously, and then finally explore the areas where there should be rules. Read more

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